Room 208

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Doom

The Doom Aspect marks a Sburb player as something pretty awesome. Heroes of Doom are plagued with paranoia, a sense of dread, and existential anxiety. Their emblem, the empty spiked skull helmet with gaping eyes on a hunter’s green field symbolizes what they fear: defeat eminent, breath lost, blood shed, life forsaken, hope flown away.

Traits

Reap The Dead Doom Level 4
Flavor text for trait.
The moment someone dies (anyone), you automatically succeed in your current contest.
Winter Is Coming Doom Level 4
Run. Run run run run run run run. Run!
+5 bonus to Fleetness.

Talents

Not The Sword-Age Doom Level 6
Flavor text for trait.
Target: All opponents in the area. Attack: Your Imagination + Mangrit. Effect: All opponents in the area sustain damage equal to your level score. Cost: 6 Mangrit
Myself To Myself Doom Level 10
Flavor text for trait.
Sacrifice one (and only one) body part and gain a bonus. Bionics cannot be attached to sacrificed part. Table below. Cost: 10 Mangrit
Body Part Bonus gained
Left eye Add level to Imagination
Right eye All obscuring attempts fail
Left hand Automatic success in non-combat rolls
Right hand Automatic success in combat rolls
Left foot Add level to running speed
Right foot Automatic success in evasion
Heart Revive one player without any lives left
Liver Immunity to poisons
Lungs Lose the need to breathe
Brain … catatonia. Seriously, don’t do that.