The Thief
The Thief is granted a unique position in the game of Sburb as they are something or other. Thieves must learn to be more focused on the consequences of their actions, and pay less attention to the image they convey. Thieves must also learn - antithetically - to trust others.
Possible candidates to take the Thief class are Dick Turpin or A.J. Raffles.
Traits
Trait title | Thief |
Flavor text for the Thing. |
+1 bonus to mechanical effects. |
Eye Of the Fence | Thief |
Flavor text for the Thing. |
Any attempt to calculate the boon-value of any given object instantly succeeds. |
Talents
Talent Title | Thief | Level 2 |
Flavor text for the Thing. |
Blah blah blah | Cost: 2 Mangrit |
Talent title | Thief | Level 4 |
Flavor text for the Thing. |
Target: | Effect: | Cost: 4 Mangrit |
Talent title | Thief | Level 8 |
Flavor text for the Thing. |
+1 bonus to mechanical effects. | Cost: 8 Mangrit |